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	<title>PC News Zone &#187; playstation</title>
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		<title>NVIDIA Launches PhysX 3.0 With Support For Emerging Gaming Platforms</title>
		<link>http://www.pcnewszone.com/2011/06/07/nvidia-launches-physx-3-0-with-support-for-emerging-gaming-platforms/</link>
		<comments>http://www.pcnewszone.com/2011/06/07/nvidia-launches-physx-3-0-with-support-for-emerging-gaming-platforms/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 17:41:58 +0000</pubDate>
		<dc:creator><![CDATA[pcnz_admin]]></dc:creator>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?p=282</guid>
		<description><![CDATA[I am very pleased to announce the launch of a brand new version of the very popular NVIDIA PhysX SDK. The new PhysX 3.0 SDK is available to all registered developers on our developer support website located at:Â http://supportcenteronline.com/ics/support/default.asp?deptID=1949 PhysX is the worldâ€™s most pervasive physics solution for highly realistic and real-time simulation based effects for [&#8230;]<div class='yarpp-related-rss'>

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				<content:encoded><![CDATA[<p>I am very pleased to announce the launch of a brand new version of  the very popular NVIDIA PhysX SDK. The new PhysX 3.0 SDK is available to  all registered developers on our developer support website located at:Â <a href="http://supportcenteronline.com/ics/support/default.asp?deptID=1949">http://supportcenteronline.com/ics/support/default.asp?deptID=1949</a></p>
<p>PhysX is the worldâ€™s most pervasive physics solution for highly  realistic and real-time simulation based effects for games, film and  more. Version 3.0 of PhysX has been over three years in the making and  features a new modular architecture and a completely rewritten PhysX  engine. It provides a significant boost in overall performance, as well  as efficient, reliable simulations across a broad spectrum of multi-core  gaming devices â€“ such as PCs, notebooks and gaming consoles, as well as  emerging gaming platforms like handheld game devices, tablets, and  smartphones.</p>
<p>Letâ€™s take a look at some of the key features and capabilities of PhysX 3.0 SDK:</p>
<ul>
<li><strong>Larger Levels</strong><strong>: </strong><strong> </strong>Game  levels are getting larger these days. That means they require more  actors. In PhysX 3.0, developers can combine multiple actors into a  single â€œaggregateâ€, which is managed as a single bounding-box entity in  the broadphase stage of the collision pipeline. This reduces the  computing load required to predict collisions between actors, and helps  improve overall performance and memory efficiency of PhysX-3 relative to  earlier versions.</li>
</ul>
<ul>
<li><strong>Streaming: </strong>PhysX 3.0 enables efficient streaming of  asset data into a simulation through a new feature,binary in-place  serialization, which allows quick and memory-efficient insertion of  actors into a scene. In addition, out-of-scene actor creation, which  allows actors to be created outside the scene and stored rather than  being created and destroyed on demand, provides developers with better  asset management while minimizingÂ troublesome compute load spikes.</li>
</ul>
<ul>
<li><strong>More Effective Multithreading: </strong>The new Task Manager  with managed thread pool allows games to take advantage of multi-core  processors on all platforms, resulting in greatly increased performance  and a much improved gaming experience.</li>
</ul>
<ul>
<li><strong>Flexible and Powerful Tools: </strong>In addition to a  highly optimized physics runtime, NVIDIA isÂ  releasing improved tools  for artists that have been tailored to work within the developerâ€™s asset  production pipeline.Â  A new release of PhysX Visual Debugger allows  superior performance profiling, detailed memory analysis and improved  visualization of all PhysX content across all major platforms.</li>
</ul>
<p>PhysX 3.0 is available for all major gaming platforms, including PC,  Xbox360â„¢, PLAYSTATIONÂ®3, OSX, Linux and Android. PhysX 3.0 is designed  to run on a variety of CPU architectures. Performance can be accelerated  by any CUDAâ„¢-enabled NVIDIA GPU â€“ including any GeForce 8-series or  higher graphics card.</p>
<p>Like its predecessor, PhysX 2.8, the new PhysX 3.0 SDK binary version  is available without charge to all registered and platform-authorized  developers for both commercial and non-commercial applications.</p>
<p>For more information on NVIDIA PhysX and APEX technologies, please visit: <a href="http://www.nvidia.com/physx">www.nvidia.com/physx</a>.</p>
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		<title>Nyko shows off &#8216;Zoom for Kinect&#8217; and &#8216;Play Clock for 3DS&#8217; at E3</title>
		<link>http://www.pcnewszone.com/2011/06/07/nyko-shows-off-zoom-for-kinect-and-play-clock-for-3ds-at-e3/</link>
		<comments>http://www.pcnewszone.com/2011/06/07/nyko-shows-off-zoom-for-kinect-and-play-clock-for-3ds-at-e3/#comments</comments>
		<pubDate>Tue, 07 Jun 2011 14:52:27 +0000</pubDate>
		<dc:creator><![CDATA[pcnz_admin]]></dc:creator>
				<category><![CDATA[Peripherals]]></category>
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		<category><![CDATA[Nyko]]></category>
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		<category><![CDATA[Zoom-for-Kinect]]></category>

		<guid isPermaLink="false">http://www.pcnewszone.com/?p=277</guid>
		<description><![CDATA[Nyko is showing off gadgets and gizmos aplenty at E3 this year &#8211; sadly, the Wii Party Station won&#8217;t be one of them (and still isn&#8217;t slated for production). The company&#8217;s E3 2011 lineup does include accessories like the &#8220;Zoom for Kinect,&#8221; a clip-on lens which supposedly allows those with smaller living spaces to use [&#8230;]<div class='yarpp-related-rss yarpp-related-none'>

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]]></description>
				<content:encoded><![CDATA[<p>Nyko is showing off gadgets and gizmos aplenty at E3 this year &#8211; sadly, the Wii Party Station won&#8217;t be one of them (and still isn&#8217;t slated for production). The company&#8217;s E3 2011 lineup does include accessories like the &#8220;Zoom for Kinect,&#8221; a clip-on lens which supposedly allows those with smaller living spaces to use the Kinect, reducing the distance required by &#8220;up to 40%.&#8221;</p>
<p>For 3DS owners, Nyko has the Shock n&#8217; Rock cradle, which offers two times the battery life and four powered speakers, along with vibration feedback. The company is also showing off the Game Boost, an accessory that adds an extra hour or two of battery life. There&#8217;s also the Power Grip, which supposedly adds three times the battery without removing the device&#8217;s power.</p>
<p>Most extravagantly, there&#8217;s the Play Clock for 3DS. A combination: charging dock, alarm clock and powered speaker system. There&#8217;s also a line-in port for connecting your MP3 player of choice. It&#8217;s actually pretty nifty, depending on what the final price ends up being.</p>
<p>Pricing and release dates are still unconfirmed for all the products, but all of the items should be available in time for the holidays.</p>
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