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		<title>New Samsung Series 9 notebooks outed: Core i3, i5 and i7 options</title>
		<link>http://www.pcnewszone.com/2011/07/04/new-samsung-series-9-notebooks-outed-core-i3-i5-and-i7-options/</link>
		<comments>http://www.pcnewszone.com/2011/07/04/new-samsung-series-9-notebooks-outed-core-i3-i5-and-i7-options/#comments</comments>
		<pubDate>Mon, 04 Jul 2011 07:36:00 +0000</pubDate>
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		<description><![CDATA[Samsung has outed a new range of Series 9 notebooks, with three new 13.3-inch models and two new 11.6-inch models, priced from $1,049. The new Series 9 machines keep the styling of the models that began shipping in May, but add in new Intel Core i3, i5 and i7 processors, up to 256GB SSDs and up to 6GB of DDR3 memory. The new 11.6-inchers are the&#160;NP900X1B-A02US, with a Core i3-2357M, 2GB of memory and a 64GB SSD, and the&#160;NP900X1B-A01US, with the same processor but twice the RAM and storage. They&#8217;ll go on sale in August, priced at $1,049 and $1,249 respectively. Samsung&#8217;s 13.3-inch versions, meanwhile, are all available from today. The&#160;NP900X3A-B01US has a COre i5-2467M processor, 4GB of memory and a 128GB SSD, and retails for $1,349, while the&#160;NP900X3A-B02US has the same CPU and RAM but doubles up the SSD for $1,649 in total. Finally, there&#8217;s the $2,049&#160;NP900X3A-A05US with a Core i7-2617M processor, 6GB of DDR3 memory and a 256GB SSD. There&#8217;s still&#160;FastStart, which Samsung reckons will see the Series 9 boot in less than three seconds, along with a casing allegedly twice as strong as aluminum and USB 3.0 connectivity. The displays are also billed as twice as bright as rivals offer.<div class='yarpp-related-rss'>

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</ol>
</div>
]]></description>
				<content:encoded><![CDATA[Samsung has outed a new range of Series 9 notebooks, with three new 13.3-inch models and two new 11.6-inch models, priced from $1,049. The new Series 9 machines keep the styling of the models that began shipping in May, but add in new Intel Core i3, i5 and i7 processors, up to 256GB SSDs and up to 6GB of DDR3 memory. The new 11.6-inchers are the&nbsp;NP900X1B-A02US, with a Core i3-2357M, 2GB of memory and a 64GB SSD, and the&nbsp;NP900X1B-A01US, with the same processor but twice the RAM and storage. They&rsquo;ll go on sale in August, priced at $1,049 and $1,249 respectively. Samsung&rsquo;s 13.3-inch versions, meanwhile, are all available from today. The&nbsp;NP900X3A-B01US has a COre i5-2467M processor, 4GB of memory and a 128GB SSD, and retails for $1,349, while the&nbsp;NP900X3A-B02US has the same CPU and RAM but doubles up the SSD for $1,649 in total. Finally, there&rsquo;s the $2,049&nbsp;NP900X3A-A05US with a Core i7-2617M processor, 6GB of DDR3 memory and a 256GB SSD. There&rsquo;s still&nbsp;FastStart, which Samsung reckons will see the Series 9 boot in less than three seconds, along with a casing allegedly twice as strong as aluminum and USB 3.0 connectivity. The displays are also billed as twice as bright as rivals offer. <!-- tag reader s --><div style="display:none"><a rel="tag">Archive</a><a rel="tag">Core i3</a><a rel="tag">Core i5</a><a rel="tag">Core i7</a><a rel="tag">laptop</a><a rel="tag">notebook</a><a rel="tag">Samsung</a><a rel="tag">SSD</a><a rel="tag">ultraportable</a></div><!-- tag reader e --><div class='yarpp-related-rss'>
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</ol>
</div>
]]></content:encoded>
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		<title>PS Vita face-tracking demo tips SmartAR gaming [Video]</title>
		<link>http://www.pcnewszone.com/2011/07/04/ps-vita-face-tracking-demo-tips-smartar-gaming-video/</link>
		<comments>http://www.pcnewszone.com/2011/07/04/ps-vita-face-tracking-demo-tips-smartar-gaming-video/#comments</comments>
		<pubDate>Mon, 04 Jul 2011 06:36:59 +0000</pubDate>
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		<description><![CDATA[Sony has demonstrated the face-recognition and tracking capabilities of the upcoming PlayStation Vita handheld, using the portable consoleâ€™s front-facing camera to track head movement and have on-screen avatars respond accordingly. In the demo, filmed byÂ Siliconera and which you can see after the cut, Sony showed a two-way video chat being held between a pair of animated avatars, the head, mouth, eye and other movements being mapped to those of the gamer.


Although head-tracking has been done before, the system Sony demonstrated was able to track minor details like eye-blinking and eyebrow twitches, for a more lifelike animation. Sony wasnâ€™t saying a video calling app would necessarily be the final use of the technology, 4gamer reports, but that the software was merely a demonstration of the power of the Vitaâ€™s abilities and its potential in augmented reality (AR) gaming.
Rather than using specific glyphs that can be identified and tracked by an AR system, Sonyâ€™sÂ Yoshikatsu Kanemaru suggested that objects and even people could be distinguished by the Vita and have computer-generated graphics overlaid. Itâ€™s a technology that appears to have borrowed from Sonyâ€™s previous SmartAR research, which canÂ intelligently spot unique elements -such as posters, magazines or more complex forms, like body outlines â€“ in the cameraâ€™s frame and then track them accordingly.<div class='yarpp-related-rss'>

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</ol>
</div>
]]></description>
				<content:encoded><![CDATA[<span id="intelliTxt"><p>Sony has demonstrated the face-recognition and tracking capabilities of the upcoming <a href="http://www.slashgear.com/tags/ps-vita" >PlayStation Vita</a> handheld, using the portable consoleâ€™s front-facing camera to track head movement and have on-screen avatars respond accordingly. In the demo, filmed byÂ <a href="http://www.siliconera.com/2011/06/30/playstation-vita-facial-recognition-tech-demo-shows-video-chat-with-avatars/" >Siliconera</a> and which you can see after the cut, Sony showed a two-way video chat being held between a pair of animated avatars, the head, mouth, eye and other movements being mapped to those of the gamer.</p>
<p><img class="alignnone size-full wp-image-162637" title="playstation_vita_face_tracking_demo" src="http://cdn.slashgear.com/wp-content/uploads/2011/07/playstation_vita_face_tracking_demo.jpg" alt="" width="523" height="343" /></p>
<p><span id="more-162633"></span></p>
<p>Although head-tracking has been done before, the system Sony demonstrated was able to track minor details like eye-blinking and eyebrow twitches, for a more lifelike animation. Sony wasnâ€™t saying a video calling app would necessarily be the final use of the technology, <a href="http://www.4gamer.net/games/032/G003263/20110630101/" >4gamer</a> reports, but that the software was merely a demonstration of the power of the Vitaâ€™s abilities and its potential in <a href="http://www.slashgear.com/tags/augmented-reality" >augmented reality</a> (AR) gaming.</p>
<p>Rather than using specific glyphs that can be identified and tracked by an AR system, Sonyâ€™sÂ Yoshikatsu Kanemaru suggested that objects and even people could be distinguished by the Vita and have computer-generated graphics overlaid. Itâ€™s a technology that appears to have borrowed from Sonyâ€™s previous <a href="http://www.slashgear.com/sony-smartar-offers-augmented-reality-without-marker-glyphs-video-23153587/" >SmartAR research</a>, which canÂ intelligently spot unique elements -such as posters, magazines or more complex forms, like body outlines â€“ in the cameraâ€™s frame and then track them accordingly.</p>
<p><p><center><iframe title="YouTube video player" width="584" height="362" src="http://www.youtube.com/embed/b9RBPvEgjwM" frameborder="0" allowfullscreen></iframe></center></p>
</p>
</span>
				 <span class="clearFix"></span> <!-- tag reader s --><div style="display:none"><a rel="tag">Archive</a><a rel="tag">augmented reality</a><a rel="tag">gaming</a><a rel="tag">PlayStation Vita</a><a rel="tag">PS Vita</a><a rel="tag">video</a></div><!-- tag reader e --><div class='yarpp-related-rss'>
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</ol>
</div>
]]></content:encoded>
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		<title>Asus unveils new F1A75 series mainboards for AMD FM-1 CPUs</title>
		<link>http://www.pcnewszone.com/2011/07/01/asus-unveils-new-f1a75-series-mainboards-for-amd-fm-1-cpus/</link>
		<comments>http://www.pcnewszone.com/2011/07/01/asus-unveils-new-f1a75-series-mainboards-for-amd-fm-1-cpus/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 18:21:02 +0000</pubDate>
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		<description><![CDATA[Asus has announced a new line of mainboards in the AMD F1A75 family that will support the new AMD processors. The boards use all sorts of AMD tech for performance with support for Dual Graphics Technology to boost 3D graphics performance with an additional HD 60000 video card and the integrated GPU. The board is made to support the new AMD FM-1 socket CPUs and there are several boards in the family. The boards include the F1A75-V EVO, F1A75-V PRO and F1A75-M Pro.
All of the boards in the series use the dual intelligent Processors 2 tech with DIGI+ VRM power delivery for precision power adjustment and control. The boards also provide extra DRAM power to increase stability and has a feature packed BIOS. It sounds like the family will be overclocker friendly.
The mainboards also supports SATA 6Gb/s storage interface with RAID 0/1/10 support. The chipset in the boards also supports USB 3.0 natively with no need for a secondary controller. Intel still lacks native support for USB 3.0 and all Intel chipset boards are using a secondary controller for USB 3.0 ports. There is no word on when these boards will land and how much they will cost.<div class='yarpp-related-rss'>

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</ol>
</div>
]]></description>
				<content:encoded><![CDATA[<p>Asus has announced a new line of mainboards in the AMD F1A75 family that will support the new AMD processors. The boards use all sorts of AMD tech for performance with support for Dual Graphics Technology to boost 3D graphics performance with an additional HD 60000 video card and the integrated GPU. The board is made to support the new AMD FM-1 socket CPUs and there are several boards in the family. The boards include the F1A75-V EVO, F1A75-V PRO and F1A75-M Pro.</p>
<p>All of the boards in the series use the dual intelligent Processors 2 tech with DIGI+ VRM power delivery for precision power adjustment and control. The boards also provide extra DRAM power to increase stability and has a feature packed BIOS. It sounds like the family will be overclocker friendly.</p>
<p>The mainboards also supports SATA 6Gb/s storage interface with RAID 0/1/10 support. The chipset in the boards also supports USB 3.0 natively with no need for a secondary controller. Intel still lacks native support for USB 3.0 and all Intel chipset boards are using a secondary controller for USB 3.0 ports. There is no word on when these boards will land and how much they will cost.</p>
<span class="clearFix"></span> <!-- tag reader s --><div style="display:none"><a rel="tag">Archive</a><a rel="tag">AMD</a><a rel="tag">ASUS</a><a rel="tag">Mainboard</a></div><!-- tag reader e --><div class='yarpp-related-rss'>
<p>Related posts:</p><ol>
<li><a href='http://www.pcnewszone.com/2011/06/29/razer-transformers-collector%e2%80%99s-edition-gear-isn%e2%80%99t-more-than-meets-the-eye/' rel='bookmark' title='Razer Transformers collectorâ€™s edition gear isnâ€™t more than meets the eye'>Razer Transformers collectorâ€™s edition gear isnâ€™t more than meets the eye</a></li>
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<li><a href='http://www.pcnewszone.com/2011/05/31/asus-rog-range-gets-dual-gtx-580-mars-ii-video-card-motherboards-more/' rel='bookmark' title='ASUS ROG range gets dual-GTX 580 MARS II video card, motherboards, more'>ASUS ROG range gets dual-GTX 580 MARS II video card, motherboards, more</a></li>
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</ol>
</div>
]]></content:encoded>
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		<title>Optimus Top to Bottom: NVIDIA Releases the GeForce GTX 570M and 580M</title>
		<link>http://www.pcnewszone.com/2011/07/01/optimus-top-to-bottom-nvidia-releases-the-geforce-gtx-570m-and-580m/</link>
		<comments>http://www.pcnewszone.com/2011/07/01/optimus-top-to-bottom-nvidia-releases-the-geforce-gtx-570m-and-580m/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 13:35:00 +0000</pubDate>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?guid=eb19360da5b303e3f0ee9aa82d84db05</guid>
		<description><![CDATA[While our recent review of the Alienware M17x R3 proved you could have a gaming notebook that was still capable of halfway decent battery life, the hybrid solution found in that machine was more the exception than the rule. NVIDIA is refreshing their mobile high end, and while that's mostly newsworthy on its own, the big improvement is Optimus support for every part in the GeForce 500M series, from top to bottom. That includes the king of the hill, the (slightly) new GeForce GTX 580M.
The recent refresh of the GeForce GTX 460M into the 560M was a welcome one, bringing Optimus support and higher clocks to what's liable to be their crown prince of budget mobile gaming. The GTX 560M is beginning to materialize in the market, but we were still left with an odd hole in NVIDIA's lineup at the top. That hole has now been filled, and thankfully it's at least a little more than the usual speedbump that goes along with a new moniker these days. Now every part in the 500M series can switch over to Sandy Bridge's integrated graphics while running on the battery, offering the best of both worlds.




GTX 580M
GTX 485M
GTX 570M
GTX 560M


Stream Processors
384
384
336
192


Texture Address / Filtering
64/64
64/64
56/56
32/32


ROPs
32
32
24
24


Core Clock
620MHz
575MHz
575MHz
775Mhz


Shader Clock
1240MHz
1150MHz
1150MHz
1550MHz


Memory Clock
750MHz (3GHz data rate) GDDR5
750MHz (3GHz data rate) GDDR5
750MHz (3GHz data rate) GDDR5
625MHz (2.5GHz data rate) GDDR5


Memory Bus Width
256-bit
256-bit
192-bit
128/192-bit


Frame Buffer
Up to 2GB
Up to 2GB
1.5GB/3GB
1.5GB/2GB


Transistor Count
1.95B
1.95B
1.95B
1.17B


Manufacturing Process
TSMC 40nm
TSMC 40nm
TSMC 40nm
TSMC 40nm


Optimus
Y
N
Y
Y



NVIDIA's new top dog is the GeForce GTX 580M. Every spec on the press sheets is listed as "up to," but that's really par for the course. While NVIDIA's reps declined to comment on what chips are being used for the GTX 580M, you'll find the specs are a dead giveaway. The 580M seems to be a mobile version of the GF104/114 (more likely GF114), with 384 CUDA cores, with a main clock of 620MHz (yielding 1240MHz on the shader cores). Riding shotgun is a 256-bit memory bus supporting up to 2GB of GDDR5 clocked at an effective 3GHz. Those of you keeping score at home will note that's an improvement of 45MHz on the core (and thus 90MHz on the shaders), with the memory speed remaining constant. All told I'd expect performance in the neighborhood of the desktop GeForce GTX 460 1GB version (or at least, the original NVIDIA spec): not too shabby, but still an incremental improvement on the shipping GTX 485M. The major selling point is, again, Optimus support in the 580M.
On the heels of the GTX 580M is the GeForce GTX 570M. The 470M was a bit of an oddity in that while the 480M and 485M were easy enough to find, the 470M was largely a rarity. While the 580M sees the minor speedbump we've come to expect, the 570M is a major improvement over its seldom-used predecessor. The 570M likely uses the same silicon as the 580M (which is, again, more than likely a GF114), but while the 470M only had 288 CUDA cores, the 570M gets a healthy upgrade to 336. The 470M's 535MHz core clock also sees a boost to 575MHz, with the shaders clocked at 1150MHz. The 570M still retains the 470M's 192-bit memory bus, and will be configured with either 1.5GB or 3GB of GDDR5 clocked at an effective 3GHz, a marked improvement on the 470M's 2.5GHz memory clocks. All told performance should be somewhere between the desktop GeForce GTX 460 768MB and the GTX 460 SE. For mobile gaming, that's still not bad at all, and again it benefits from Optimus support.
NVIDIA also was able to point out specific models of notebooks that will be shipping with these parts. Availability in 17" Clevo notebooks should surprise no one, with the P270WN in particular supporting both 3D Vision and SLI'd GeForce GTX 580M's. Alienware's new M18x (which we have en route for review) will also be supporting the GeForce GTX 580M in SLI. And finally, the MSI GT780R shown above will be shipping with the GeForce GTX 570M.
NVIDIA expects notebooks featuring the new GPUs to be available for order from OEMs today.<div class='yarpp-related-rss'>

Related posts:<ol>
<li><a href='http://www.pcnewszone.com/2011/06/29/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the-alienware-m18x-and-msi-gt780r/' rel='bookmark' title='NVIDIA announces GeForce GTX 580M and 570M, availability in the Alienware M18x and MSI GT780R'>NVIDIA announces GeForce GTX 580M and 570M, availability in the Alienware M18x and MSI GT780R</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/29/razer-transformers-collector%e2%80%99s-edition-gear-isn%e2%80%99t-more-than-meets-the-eye/' rel='bookmark' title='Razer Transformers collectorâ€™s edition gear isnâ€™t more than meets the eye'>Razer Transformers collectorâ€™s edition gear isnâ€™t more than meets the eye</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/29/buffalo-debuts-new-ministation-plus-portable-storage-solution/' rel='bookmark' title='Buffalo debuts new MiniStation Plus portable storage solution'>Buffalo debuts new MiniStation Plus portable storage solution</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/26/msi-announces-gt683-gaming-laptop-w-nvidia-geforce-gtx-560m-graphics/' rel='bookmark' title='MSI Announces GT683 Gaming Laptop w/ NVIDIA GeForce GTX 560M Graphics'>MSI Announces GT683 Gaming Laptop w/ NVIDIA GeForce GTX 560M Graphics</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/07/nvidia-launches-physx-3-0-with-support-for-emerging-gaming-platforms/' rel='bookmark' title='NVIDIA Launches PhysX 3.0 With Support For Emerging Gaming Platforms'>NVIDIA Launches PhysX 3.0 With Support For Emerging Gaming Platforms</a></li>
</ol>
</div>
]]></description>
				<content:encoded><![CDATA[<div class="pricing small b">While our recent review of the Alienware M17x R3 proved you could have a gaming notebook that was still capable of halfway decent battery life, the hybrid solution found in that machine was more the exception than the rule. NVIDIA is refreshing their mobile high end, and while that's mostly newsworthy on its own, the big improvement is Optimus support for every part in the GeForce 500M series, from top to bottom. That includes the king of the hill, the (slightly) new GeForce GTX 580M.</div>
<p>The recent refresh of the GeForce GTX 460M into the 560M was a welcome one, bringing Optimus support and higher clocks to what's liable to be their crown prince of budget mobile gaming. The GTX 560M is beginning to materialize in the market, but we were still left with an odd hole in NVIDIA's lineup at the top. That hole has now been filled, and thankfully it's at least a little more than the usual speedbump that goes along with a new moniker these days. Now every part in the 500M series can switch over to Sandy Bridge's integrated graphics while running on the battery, offering the best of both worlds.</p>
<table style="border-color: #b9b9b9; border-width: 1px; width: 574px; border-style: solid;" align="center" border="1" cellpadding="3" cellspacing="0">
<tbody>
<tr>
<td class="contentwhite" align="center" bgcolor="#016a96" width="125"></td>
<td class="contentwhite" align="center" bgcolor="#016a96" width="102"><strong>GTX 580M</strong></td>
<td class="contentwhite" align="center" bgcolor="#016a96" width="102"><strong>GTX 485M</strong></td>
<td class="contentwhite" align="center" bgcolor="#016a96" width="101"><strong>GTX 570M</strong></td>
<td class="contentwhite" align="center" bgcolor="#016a96" width="102"><strong>GTX 560M</strong></td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Stream Processors</strong></td>
<td align="center" bgcolor="#f7f7f7">384</td>
<td align="center" bgcolor="#f7f7f7">384</td>
<td align="center" bgcolor="#f7f7f7">336</td>
<td align="center" bgcolor="#f7f7f7">192</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Texture Address / Filtering</strong></td>
<td align="center" bgcolor="#f7f7f7">64/64</td>
<td align="center" bgcolor="#f7f7f7">64/64</td>
<td align="center" bgcolor="#f7f7f7">56/56</td>
<td align="center" bgcolor="#f7f7f7">32/32</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>ROPs</strong></td>
<td align="center" bgcolor="#f7f7f7">32</td>
<td align="center" bgcolor="#f7f7f7">32</td>
<td align="center" bgcolor="#f7f7f7">24</td>
<td align="center" bgcolor="#f7f7f7">24</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Core Clock</strong></td>
<td align="center" bgcolor="#f7f7f7">620MHz</td>
<td align="center" bgcolor="#f7f7f7">575MHz</td>
<td align="center" bgcolor="#f7f7f7">575MHz</td>
<td align="center" bgcolor="#f7f7f7">775Mhz</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Shader Clock</strong></td>
<td align="center" bgcolor="#f7f7f7">1240MHz</td>
<td align="center" bgcolor="#f7f7f7">1150MHz</td>
<td align="center" bgcolor="#f7f7f7">1150MHz</td>
<td align="center" bgcolor="#f7f7f7">1550MHz</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Memory Clock</strong></td>
<td align="center" bgcolor="#f7f7f7">750MHz (3GHz data rate) GDDR5</td>
<td align="center" bgcolor="#f7f7f7">750MHz (3GHz data rate) GDDR5</td>
<td align="center" bgcolor="#f7f7f7">750MHz (3GHz data rate) GDDR5</td>
<td align="center" bgcolor="#f7f7f7">625MHz (2.5GHz data rate) GDDR5</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Memory Bus Width</strong></td>
<td align="center" bgcolor="#f7f7f7">256-bit</td>
<td align="center" bgcolor="#f7f7f7">256-bit</td>
<td align="center" bgcolor="#f7f7f7">192-bit</td>
<td align="center" bgcolor="#f7f7f7">128/192-bit</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Frame Buffer</strong></td>
<td align="center" bgcolor="#f7f7f7">Up to 2GB</td>
<td align="center" bgcolor="#f7f7f7">Up to 2GB</td>
<td align="center" bgcolor="#f7f7f7">1.5GB/3GB</td>
<td align="center" bgcolor="#f7f7f7">1.5GB/2GB</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Transistor Count</strong></td>
<td align="center" bgcolor="#f7f7f7">1.95B</td>
<td align="center" bgcolor="#f7f7f7">1.95B</td>
<td align="center" bgcolor="#f7f7f7">1.95B</td>
<td align="center" bgcolor="#f7f7f7">1.17B</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Manufacturing Process</strong></td>
<td align="center" bgcolor="#f7f7f7">TSMC 40nm</td>
<td align="center" bgcolor="#f7f7f7">TSMC 40nm</td>
<td align="center" bgcolor="#f7f7f7">TSMC 40nm</td>
<td align="center" bgcolor="#f7f7f7">TSMC 40nm</td>
</tr>
<tr>
<td align="left" bgcolor="#eeeeee"><strong>Optimus</strong></td>
<td align="center" bgcolor="#f7f7f7">Y</td>
<td align="center" bgcolor="#f7f7f7">N</td>
<td align="center" bgcolor="#f7f7f7">Y</td>
<td align="center" bgcolor="#f7f7f7">Y</td>
</tr>
</tbody>
</table>
<p>NVIDIA's new top dog is the GeForce GTX 580M. Every spec on the press sheets is listed as "up to," but that's really par for the course. While NVIDIA's reps declined to comment on what chips are being used for the GTX 580M, you'll find the specs are a dead giveaway. The 580M seems to be a mobile version of the GF104/114 (more likely GF114), with 384 CUDA cores, with a main clock of 620MHz (yielding 1240MHz on the shader cores). Riding shotgun is a 256-bit memory bus supporting up to 2GB of GDDR5 clocked at an effective 3GHz. Those of you keeping score at home will note that's an improvement of 45MHz on the core (and thus 90MHz on the shaders), with the memory speed remaining constant. All told I'd expect performance in the neighborhood of the desktop GeForce GTX 460 1GB version (or at least, the original NVIDIA spec): not too shabby, but still an incremental improvement on the shipping GTX 485M. The major selling point is, again, Optimus support in the 580M.</p>
<p>On the heels of the GTX 580M is the GeForce GTX 570M. The 470M was a bit of an oddity in that while the 480M and 485M were easy enough to find, the 470M was largely a rarity. While the 580M sees the minor speedbump we've come to expect, the 570M is a major improvement over its seldom-used predecessor. The 570M likely uses the same silicon as the 580M (which is, again, more than likely a GF114), but while the 470M only had 288 CUDA cores, the 570M gets a healthy upgrade to 336. The 470M's 535MHz core clock also sees a boost to 575MHz, with the shaders clocked at 1150MHz. The 570M still retains the 470M's 192-bit memory bus, and will be configured with either 1.5GB or 3GB of GDDR5 clocked at an effective 3GHz, a marked improvement on the 470M's 2.5GHz memory clocks. All told performance should be somewhere between the desktop GeForce GTX 460 768MB and the GTX 460 SE. For mobile gaming, that's still not bad at all, and again it benefits from Optimus support.</p>
<p>NVIDIA also was able to point out specific models of notebooks that will be shipping with these parts. Availability in 17" Clevo notebooks should surprise no one, with the P270WN in particular supporting both 3D Vision and SLI'd GeForce GTX 580M's. Alienware's new M18x (which we have en route for review) will also be supporting the GeForce GTX 580M in SLI. And finally, the MSI GT780R shown above will be shipping with the GeForce GTX 570M.</p>
<p>NVIDIA expects notebooks featuring the new GPUs to be available for order from OEMs today.</p> <!-- tag reader s --><div style="display:none"><a rel="tag">GPUs</a></div><!-- tag reader e --><div class='yarpp-related-rss'>
<p>Related posts:</p><ol>
<li><a href='http://www.pcnewszone.com/2011/06/29/nvidia-announces-geforce-gtx-580m-and-570m-availability-in-the-alienware-m18x-and-msi-gt780r/' rel='bookmark' title='NVIDIA announces GeForce GTX 580M and 570M, availability in the Alienware M18x and MSI GT780R'>NVIDIA announces GeForce GTX 580M and 570M, availability in the Alienware M18x and MSI GT780R</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/29/razer-transformers-collector%e2%80%99s-edition-gear-isn%e2%80%99t-more-than-meets-the-eye/' rel='bookmark' title='Razer Transformers collectorâ€™s edition gear isnâ€™t more than meets the eye'>Razer Transformers collectorâ€™s edition gear isnâ€™t more than meets the eye</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/29/buffalo-debuts-new-ministation-plus-portable-storage-solution/' rel='bookmark' title='Buffalo debuts new MiniStation Plus portable storage solution'>Buffalo debuts new MiniStation Plus portable storage solution</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/26/msi-announces-gt683-gaming-laptop-w-nvidia-geforce-gtx-560m-graphics/' rel='bookmark' title='MSI Announces GT683 Gaming Laptop w/ NVIDIA GeForce GTX 560M Graphics'>MSI Announces GT683 Gaming Laptop w/ NVIDIA GeForce GTX 560M Graphics</a></li>
<li><a href='http://www.pcnewszone.com/2011/06/07/nvidia-launches-physx-3-0-with-support-for-emerging-gaming-platforms/' rel='bookmark' title='NVIDIA Launches PhysX 3.0 With Support For Emerging Gaming Platforms'>NVIDIA Launches PhysX 3.0 With Support For Emerging Gaming Platforms</a></li>
</ol>
</div>
]]></content:encoded>
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		<title>Buffalo debuts new MiniStation Plus portable storage solution</title>
		<link>http://www.pcnewszone.com/2011/06/29/buffalo-debuts-new-ministation-plus-portable-storage-solution/</link>
		<comments>http://www.pcnewszone.com/2011/06/29/buffalo-debuts-new-ministation-plus-portable-storage-solution/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 16:58:00 +0000</pubDate>
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		<description><![CDATA[Buffalo has launched a new portable storage device called the MiniStation Plus. Previously we talked about other MiniStation storage devices and this new offering is similar. The new MiniStation Plus connects to a USB 3.0 port to offer fast storage for...<div class='yarpp-related-rss'>

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</div>
]]></description>
				<content:encoded><![CDATA[Buffalo has launched a new portable storage device called the MiniStation Plus. Previously we talked about other MiniStation storage devices and this new offering is similar. The new MiniStation Plus connects to a USB 3.0 port to offer fast storage for whatever the user needs. The storage device is compatible with USB 2.0 ports as well, but using a USB 2.0 port will reduce the performance of the drive. The Plus version of the MiniStation is inside an attractive looking lightweight and shockproof chassis. It will work with a Mac or a PC and offers data transfer speeds of up to 5Gbps thanks to the speedy USB 3.0 port. The drive is also USB powered so it needs no external AC adapter. That is great news for mobile users and for desktop users that are tight on AC outlets. The Ministation Plus will encrypt the data stored on it with 256-bit AES encryption and a password will unlock the data you store on the drive. Controlling the MiniStation Plus is done with included Buffalo Tools utility suite for Windows computers. The MiniStation Plus has a 1-year warranty and will ship this month. The 500GB version is $84.99 and a 1TB version is $119.99. <!-- tag reader s --><div style="display:none"><a rel="tag">Archive</a><a rel="tag">buffalo</a><a rel="tag">storage</a><a rel="tag">USB 3.0</a></div><!-- tag reader e --><div class='yarpp-related-rss'>
<p>Related posts:</p><ol>
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</div>
]]></content:encoded>
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		<title>Razer Transformers collectorâ€™s edition gear isnâ€™t more than meets the eye</title>
		<link>http://www.pcnewszone.com/2011/06/29/razer-transformers-collector%e2%80%99s-edition-gear-isn%e2%80%99t-more-than-meets-the-eye/</link>
		<comments>http://www.pcnewszone.com/2011/06/29/razer-transformers-collector%e2%80%99s-edition-gear-isn%e2%80%99t-more-than-meets-the-eye/#comments</comments>
		<pubDate>Wed, 29 Jun 2011 15:58:07 +0000</pubDate>
		<dc:creator><![CDATA[PC News Zone]]></dc:creator>
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		<description><![CDATA[The gaming geeks over at Razer have been making some of the best computer peripherals like mice and keyboards for gamers for a number of years now. The company has more recently taken to releasing special edition mice rather than completely new designs...<div class='yarpp-related-rss'>

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</div>
]]></description>
				<content:encoded><![CDATA[<p>The gaming geeks over at Razer have been making some of the best computer peripherals like mice and keyboards for gamers for a number of years now. The company has more recently taken to releasing special edition mice rather than completely new designs. The favorite mouse to get the custom collector&rsquo;s edition touch from Razer is its DeathAdder mouse. In fact, the last time we talked about the DeathAdder it was getting dressed up in Dragon Age II livery.</p>
<p>Razer is back and that DeathAdder mouse is getting dressed up for fans of the Transformers franchise. The mice are for the tie in to the new flick that opens this week in theaters everywhere. The DeathAdder comes in both Autobot and Decepticon versions with the good guy mice in red for Optimus Prime and yellow for Bumblebee. The bad guys are in silver for Megatron and purple for the new baddies that pop out of the dust on the moon.</p>
<p>All of the mice have the same 3.5G sensor and 3500dpi sensitivity. You can pick up any of the four designs for $69.99 each. To complete your Transformers desk swag you can also get a Transformers Vespula dual sided gaming mouse pad with Optimus on one side and Megatron on the other for $44.99. Razer also has a line of laptop sleeve cases in Transformers style for $49.99 each.</p>
<span class="clearFix"></span> <!-- tag reader s --><div style="display:none"><a rel="tag">Archive</a><a rel="tag">gaming</a><a rel="tag">mouse</a><a rel="tag">razer</a></div><!-- tag reader e --><div class='yarpp-related-rss'>
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]]></content:encoded>
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		<title>Home smartphones TI Announces OMAP4470 and Specs: PowerVR SGX544, 1.8 GHz Dual Core Cortex-A9</title>
		<link>http://www.pcnewszone.com/2011/06/02/home-smartphones-ti-announces-omap4470-and-specs-powervr-sgx544-1-8-ghz-dual-core-cortex-a9/</link>
		<comments>http://www.pcnewszone.com/2011/06/02/home-smartphones-ti-announces-omap4470-and-specs-powervr-sgx544-1-8-ghz-dual-core-cortex-a9/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 11:25:43 +0000</pubDate>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?p=219</guid>
		<description><![CDATA[he last time we visited TI&#8217;s OMAP 4 SoC was at Mobile World Congress, there we benchmarked the LG Optimus 3D and came away decently impressed with performance even on a pre-launch device. Back then, Anand wrote that the remainder of this year and the next is going to be a heated battle for dual [&#8230;]<div class='yarpp-related-rss'>

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]]></description>
				<content:encoded><![CDATA[<p>he last time we visited TI&#8217;s OMAP 4 SoC was at Mobile World Congress, there we benchmarked the LG Optimus 3D and came away decently impressed with performance  even on a pre-launch device. Back then, Anand wrote that the remainder  of this year and the next is going to be a heated battle for dual core  and quad core SoCs fighting in the tablet and smartphone space. After  today, you can add Windows 8 to that list as well. Today, TI is  announcing its latest SoC, the OMAP4470, which offers a 20% increase in  CPU clocks and an entirely new SGX 544GPU over OMAP4460.</p>
<p>OMAP4470 is architecturally very similar to OMAP4460 with a number of  notable changes. First off is that 20% increase in CPU clocks from 1.5  GHz in OMAP4460 to 1.8 GHz in OMAP4470. TI&#8217;s comparison point for most  of the OMAP4470 specs is the OMAP4430 which has its two Cortex-A9s  clocked at 1.0 GHz. The two Cortex-M3 cores remain clocked at 266 MHz  for handling multimedia processing and background realtime events. The  end result is an effort to both let the two Cortex-A9s remain idle for  more of the time, and unburden them during heavy processing. TI feels  this dichotomy of two big and fast Cortex-A9 cores for web browsing and  very computationally intensive tasks augmented with two ligher weight,  low power Cortex-M3 cores offers it unique power savings potential. The  two Cortex-M3 cores can offload Thumb and Thumb-2 instructions, as well  as some hardware multiply and divide operations from the A9s.</p>
<p>The real interesting change with OMAP4470, however, is a similar  two-pronged approach on the GPU side of things. First, OMAP4470 moves  from the PowerVR SGX540 present in OMAP4430 and OMAP4460 to a more  powerful single core (MP1, if you will) PowerVR SGX544 GPU which offers  2.5x the performance of OMAP4430&#8242;s SGX540.</p>
<p>If you recall from Anand&#8217;s excellent iPad 2 GPU exploration,  SGX543/544 features four USSE2 pipes each with a 4-wide vector ALU  churning thorugh 4 MADs per clock. I&#8217;m reproducing his table below, but  if you mentally replace SGX543 with SGX544 you get the same picture. As  an aside, the difference between SGX543 and SGX544 is purely that full  DirectX 9 compliance is offered in the latter, making it a possible  shoe-in for future Windows 8 platforms.</p>
<table border="1" cellspacing="1" cellpadding="0" width="575" align="center">
<tbody>
<tr>
<td colspan="10" align="center"><strong>Mobile SoC GPU Comparison</strong></td>
</tr>
<tr>
<td width="120"></td>
<td width="85" align="center" valign="middle">PowerVR SGX 530</td>
<td width="85" align="center" valign="middle">PowerVR SGX 535</td>
<td width="85" align="center" valign="middle">PowerVR SGX 540</td>
<td width="85" align="center" valign="middle">PowerVR SGX 543/544</td>
<td width="85" align="center" valign="middle">PowerVR SGX 543/544MP2</td>
<td width="85" align="center" valign="middle">GeForce ULP</td>
<td width="85" align="center" valign="middle">Kal-El GeForce</td>
</tr>
<tr>
<td>SIMD Name</td>
<td align="center" valign="middle">USSE</td>
<td align="center" valign="middle">USSE</td>
<td align="center" valign="middle">USSE</td>
<td align="center" valign="middle">USSE2</td>
<td align="center" valign="middle">USSE2</td>
<td align="center" valign="middle">Core</td>
<td align="center" valign="middle">Core</td>
</tr>
<tr>
<td># of SIMDs</td>
<td align="center" valign="middle">2</td>
<td align="center" valign="middle">2</td>
<td align="center" valign="middle">4</td>
<td align="center" valign="middle">4</td>
<td align="center" valign="middle">8</td>
<td align="center" valign="middle">8</td>
<td align="center" valign="middle">12</td>
</tr>
<tr>
<td>MADs per SIMD</td>
<td align="center" valign="middle">2</td>
<td align="center" valign="middle">2</td>
<td align="center" valign="middle">2</td>
<td align="center" valign="middle">4</td>
<td align="center" valign="middle">4</td>
<td align="center" valign="middle">1</td>
<td align="center" valign="middle">?</td>
</tr>
<tr>
<td>Total MADs</td>
<td align="center" valign="middle">4</td>
<td align="center" valign="middle">4</td>
<td align="center" valign="middle">8</td>
<td align="center" valign="middle">16</td>
<td align="center" valign="middle">32</td>
<td align="center" valign="middle">8</td>
<td align="center" valign="middle">?</td>
</tr>
<tr>
<td>GFLOPS @ 200MHz</td>
<td align="center" valign="middle">1.6 GFLOPS</td>
<td align="center" valign="middle">1.6 GFLOPS</td>
<td align="center" valign="middle">3.2 GFLOPS</td>
<td align="center" valign="middle">6.4 GFLOPS</td>
<td align="center" valign="middle">12.8 GFLOPS</td>
<td align="center" valign="middle">3.2 GFLOPS</td>
<td align="center" valign="middle">?</td>
</tr>
<tr>
<td>GFLOPS @ 300MHz</td>
<td align="center" valign="middle">2.4 GFLOPS</td>
<td align="center" valign="middle">2.4 GFLOPS</td>
<td align="center" valign="middle">4.8 GFLOPS</td>
<td align="center" valign="middle">9.6 GFLOPS</td>
<td align="center" valign="middle">19.2 GFLOPS</td>
<td align="center" valign="middle">4.8 GFLOPS</td>
<td align="center" valign="middle">?</td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<p>If you recall the clocks for the OMAP4430, and OMAP4460, you can start  to see where TI&#8217;s 2.5x claim over its own OMAP4430 comes into play.  Going from 304 MHz to 384 MHz is an ~25% increase in clock speed, which  adds into the 200% increase in MADs per clock from the change from USSE  to USSE2 going from SGX540 to SGX544. Do the math and it works out to  almost exactly 2.5x.</p>
<table border="1" cellspacing="1" cellpadding="0" width="575" align="center">
<tbody>
<tr>
<td colspan="10" align="center"><strong>TI OMAP 4xxx SoC GPU Comparison</strong></td>
</tr>
<tr>
<td width="120"></td>
<td width="85" align="center" valign="middle">OMAP4430</td>
<td width="85" align="center" valign="middle">OMAP4460</td>
<td width="85" align="center" valign="middle">OMAP4470</td>
</tr>
<tr>
<td>GPU Used</td>
<td align="center" valign="middle">PowerVR SGX540</td>
<td align="center" valign="middle">PowerVR SGX540</td>
<td align="center" valign="middle">PowerVR SGX544</td>
</tr>
<tr>
<td>Clock</td>
<td align="center" valign="middle">304 MHz</td>
<td align="center" valign="middle">384 MHz</td>
<td align="center" valign="middle">384 MHz</td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<p>The next part of what&#8217;s new in OMAP4470 is inclusion of a new hardware  composition system for doing display composition without taxing the  SGX544. TI wouldn&#8217;t disclose whose IP this is, but did acknowledge that  it&#8217;s from a third party and includes a dedicated 2D graphics core for  compositing the entire display. Ordinarily this is done on the GPU, but  TI hopes to accomplish the same composition on this hardware accelerator  in a more power and bandwidth efficient manner for driving large  displays while maintaining low power profile.</p>
<p>When big 3D applications kick in, then SGX544 powers up and takes over,  but for the majority of UI paradigms, TI believes its hardware  composition engine can enable power savings &#8211; analogous to the way the  two Cortex-M3 cores augment the two Cortex-A9s. It&#8217;s an interesting  approach, and TI claims the hardware composition abstraction layer (HAL)  is already completed to enable Android and other mobile OSes to  leverage that acceleration immediately.</p>
<table border="1" cellspacing="1" cellpadding="0" width="575" align="center">
<tbody>
<tr>
<td colspan="5" align="center"><strong>OMAP 4470 vs. 4430 Feature List &#8211; Provided by TI</strong></td>
</tr>
<tr>
<td width="120">Feature</td>
<td width="85" align="center" valign="middle">Benefit</td>
</tr>
<tr>
<td>Two ARM Cortex A9 MPCores @ 1.8GHz per core</td>
<td align="center" valign="middle">80% increase in Web browsing performance</td>
</tr>
<tr>
<td>Two ARM Cortex-M3 cores</td>
<td align="center" valign="middle">Smart multicore processing optimized for low-power and real-time responsiveness</td>
</tr>
<tr>
<td>SGX544 GFX Core running at 384 MHz</td>
<td align="center" valign="middle">2.5x overall graphics performance increase; support for DirectX, OpenGL ES 2.0, OpenVG 1.1, and OpenCL 1.1</td>
</tr>
<tr>
<td>Hardware composition engine with dedicated 2D graphics core</td>
<td align="center" valign="middle">Frees GPU to manage intensive tasks; maximizes power- efficiency</td>
</tr>
<tr>
<td>Display subsystem</td>
<td align="center" valign="middle">Supports as many as three HD displays and up to QXGA (2048&#215;1536) resolution; HDMI supporting stereoscopic 3D</td>
</tr>
<tr>
<td>Dual-channel, 466 MHz LPDDR2 memory</td>
<td align="center" valign="middle">Higher memory bandwidth enables rendering and compositing of multilayer content at high resolutions</td>
</tr>
<tr>
<td>Complete pin-to-pin hardware and software compatibility</td>
<td align="center" valign="middle">Rapid transition and maximum re-use of investment from OMAP4430 and OMAP4460 processors</td>
</tr>
</tbody>
</table>
<p>&nbsp;</p>
<p>The real hope with OMAP4470 is the ability to drive very high  resolution displays as well, up QXGA (2048&#215;1536) and maintaining HDMI  1.4a stereoscopic 3D support. TI expects OMAP4470 devices to arrive in  the first half of 2012 with sampling happening in the second half of  2011.</p>
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		<title>PR: Qualcomm Collaborates With Microsoft on Next Version of Windows</title>
		<link>http://www.pcnewszone.com/2011/06/02/pr-qualcomm-collaborates-with-microsoft-on-next-version-of-windows/</link>
		<comments>http://www.pcnewszone.com/2011/06/02/pr-qualcomm-collaborates-with-microsoft-on-next-version-of-windows/#comments</comments>
		<pubDate>Thu, 02 Jun 2011 11:07:11 +0000</pubDate>
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		<description><![CDATA[- Snapdragon Family of Processors Will Support Next Evolution of Mobile Computing - TAIPEI, Taiwan, June 1, 2011 /PRNewswire-FirstCall/ &#8212; Qualcomm Incorporated (NASDAQ: QCOM) announced today that its upcoming award-winning Snapdragonâ„¢ family of smart mobile processors, including the MSM8960â„¢ with integrated 3G/LTE modem, is designed to power devices running the next version of Windows. The [&#8230;]<div class='yarpp-related-rss'>

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]]></description>
				<content:encoded><![CDATA[<p>- Snapdragon Family of Processors Will Support Next Evolution of Mobile Computing -</p>
<p>TAIPEI, Taiwan, June 1, 2011 /PRNewswire-FirstCall/ &#8212; Qualcomm Incorporated (NASDAQ: QCOM) announced today that its upcoming award-winning Snapdragonâ„¢ family of smart mobile processors, including the MSM8960â„¢ with integrated 3G/LTE modem, is designed to power devices running the next version of Windows. The companies&#8217; collaboration continues to address the converging and fast-changing mobile computing landscape, and Qualcomm&#8217;s Snapdragon family of dual-core and quad-core processors will enable optimal computing performance, extended battery life and connectivity, and top-notch graphics and multimedia in devices.</p>
<p>&#8220;Qualcomm and Microsoft have a long and productive history of collaboration focused on driving innovation forward, and we are pleased to be among the leaders of the next evolution of mobile computing,&#8221; said Luis Pineda, senior vice president of product management, computing and consumer products at Qualcomm. &#8220;Our upcoming family of Snapdragon processors is intelligently integrated, optimized for mobile and built smarter, making it the ideal processor to address consumers&#8217; growing demands for new, innovative experiences and usage scenarios that we believe will be delivered by the next version of Windows.&#8221;</p>
<p>The first processor in the Snapdragon family to power devices using the next version of Windows will be the MSM8960, which is sampling this month, followed by the quad-core Snapdragon APQ8064â„¢, which is anticipated to sample in early 2012. Qualcomm has built its Snapdragon family of mobile processors from the ground up to deliver enhanced power efficiency for devices running the next version of Windows. The MSM8960 from the Snapdragon family of mobile processors provides the first dual-core solution with an integrated multi-mode 3G/LTE modem and is designed to meet the multi-tasking requirements of the next version of Windows. The Snapdragon family of mobile processors will include dual and quad asynchronous CPU cores that can be independently controlled to deliver maximum performance at maximum efficiency.</p>
<p>&#8220;Windows 8 will enable customers to have the flexibility, connectivity and power that they expect from Windows today with new, touch-only devices like tablets. This will require high-performing, low-power processors like those from Qualcomm, with features like 3G and 4G wireless wide area network (WWAN) connectivity,&#8221; said Mike Angiulo, corporate vice president of Windows planning, hardware and PC ecosystem. &#8220;We collaborate with Qualcomm because Snapdragon-powered devices will help Windows 8 consumers experience more out of their Windows device and enable hardware manufacturers to try exciting new PC designs.&#8221;<br />
Qualcomm will be showcasing the latest Snapdragon-powered tablets and smartphones at COMPUTEX TAIPEI 2011. For more information on Snapdragon processors, please visit www.qualcomm.com/snapdragon.</p>
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		<title>ASUS targets Christmas for Padfone launch, hints at Ice Cream Sandwich</title>
		<link>http://www.pcnewszone.com/2011/05/30/asus-targets-christmas-for-padfone-launch-hints-at-ice-cream-sandwich/</link>
		<comments>http://www.pcnewszone.com/2011/05/30/asus-targets-christmas-for-padfone-launch-hints-at-ice-cream-sandwich/#comments</comments>
		<pubDate>Mon, 30 May 2011 16:13:12 +0000</pubDate>
		<dc:creator><![CDATA[pcnz_admin]]></dc:creator>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?p=118</guid>
		<description><![CDATA[From Endgadget.com &#8212; We just got to spend some quality time with ASUS&#8217; newly unveiled Padfone and you can see the smartphone that doubles up as a tablet on video after the break. It&#8217;s still a mere mockup for now, but ASUS has big plans for it &#8212; plans that coalesce around the Christmas period [&#8230;]<div class='yarpp-related-rss'>

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]]></description>
				<content:encoded><![CDATA[<p>From Endgadget.com &#8212; We just got to spend some quality time with ASUS&#8217; newly unveiled Padfone and you can see the smartphone that doubles up as a tablet on video after the break. It&#8217;s still a mere mockup for now, but ASUS has big plans for it &#8212; plans that coalesce around the Christmas period and the very latest version of Android at that time. ASUS&#8217; Benson Lin was careful not to openly admit the company intends to ship with Ice Cream Sandwich, but he did point out that you can&#8217;t launch a smartphone with Honeycomb as the OS. We were encouraged to draw our own conclusions.</p>
<p>The smartphone is actually the only smart aspect of this hardware pair &#8212; the slate part acts as a display, a set of speakers, an extended battery, and an I/O extender, but it doesn&#8217;t work by itself. ASUS also tells us there&#8217;ll be other functionality enabled by the tablet panel, but that&#8217;s being kept under wraps for now. Compatibility between the display dock and subsequent phone generations is being contemplated but couldn&#8217;t be confirmed, and as to the UI, ASUS says it&#8217;ll be almost the same as its second-gen Android tablets. You heard that right, second generation ASUS Android tablets &#8212; to succeed the Transformer and Slider &#8212; will be coming around the same time as the Padfone.</p>
<p><object width="650" height="400"><param name="movie" value="http://www.youtube.com/v/CG1TaKb3okQ?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/CG1TaKb3okQ?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" width="650" height="400" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>ARM Expects Half of Mobile PC Market by 2015</title>
		<link>http://www.pcnewszone.com/2011/05/30/arm-expects-half-of-mobile-pc-market-by-2015/</link>
		<comments>http://www.pcnewszone.com/2011/05/30/arm-expects-half-of-mobile-pc-market-by-2015/#comments</comments>
		<pubDate>Mon, 30 May 2011 14:21:35 +0000</pubDate>
		<dc:creator><![CDATA[pcnz_admin]]></dc:creator>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?p=115</guid>
		<description><![CDATA[ARM Holdings hopes to wrestle dominance of the mobile PC market from Intel and have ARM-based processors in more than half of all tablets, mini-notebooks and other mobile PCs sold in 2015, the company&#8217;s president said Monday. The U.K. company, which licenses its designs for use in chips made by companies such as Samsung and [&#8230;]<div class='yarpp-related-rss'>

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				<content:encoded><![CDATA[<p>ARM Holdings hopes to wrestle dominance of the mobile PC market from Intel and have ARM-based processors in more than half of all tablets, mini-notebooks and other mobile PCs sold in 2015, the company&#8217;s president said Monday.</p>
<p>The U.K. company, which licenses its designs for use in chips made by companies such as Samsung and Nvidia, is betting that growing consumer interest in tablets will translate into a big jump in its market share. Chips based on its technology already power most of the leading tablets including Apple&#8217;s iPad, Samsung&#8217;s Galaxy Tab and Motorola&#8217;s Xoom.</p>
<p>&#8220;Today we have about 10 percent market share [in mobile PCs]. By the end of 2011 we believe we will have about 15 percent of that market share as tablets grow,&#8221; said Tudor Brown, president of the U.K.-based company, during a news conference at the Computex trade show in Taipei. &#8220;By 2015, we expect that to be over 50 percent of the mobile PC market.&#8221;</p>
<p>ARM-based chips already power most of the smartphones on sale today and its procesors can also be found in a majority of standard mobile phones.</p>
<p>Intel, the world&#8217;s biggest chip maker, was caught off guard by the sudden popularity in tablets &#8212; sparked by Apple&#8217;s iPad &#8212; and has been trying to catch up. Intel is expected to discuss its latest attempt to crack the smartphone market, with a chip code-named Medfield, later this week at the Computex show.</p>
<p>ARM&#8217;s chances in the mobile PC market got a boost in January when Microsoft CEO Steve Ballmer said the next version of the Windows operating system would be available in a version that runs on ARM-based chips. It was a nod to ARM&#8217;s lead in the tablet market, where Microsoft has also struggled.</p>
<p>But to maintain that lead and build on its current success, ARM will have to continue developing more advanced processors.</p>
<p>The company&#8217;s next processor design, the Cortex A15, promises a five-times performance improvement over current smartphone processors while drawing about the same amount of energy, the company said when the design was announced in September last year.</p>
<p>ARM has already begun licensing the design to chip makers, and the first prototypes of chips based around the A15 design could be out around the end of the year, Brown said. Commercial chips based on the A15 will likely follow in 2012.</p>
<p>The A15 is currently based on a 32 nanometer or 28 nanometer production process. The nanometer measurement defines the size of the smallest feature on the chip&#8217;s surface and a smaller number denotes a more advanced manufacturing process. It also typically means chips can be made more powerful and less power-hungry.</p>
<p>ARM, which works on chip production technology with IBM, is also planning more advanced chips.</p>
<p>&#8220;We&#8217;ve been working at 20 nanometer and we&#8217;ve had test chips at 20 nanometer for over a year,&#8221; Brown said. Earlier this year the company said its partnership with IBM will be extended to 14 nanometer.</p>
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