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	<title>PC News Zone &#187; Blizzard</title>
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		<title>SteelSeries Diablo III headset and mouse: demon slaying flair for your skull and desktop</title>
		<link>http://www.pcnewszone.com/2011/06/10/steelseries-diablo-iii-headset-and-mouse-demon-slaying-flair-for-your-skull-and-desktop/</link>
		<comments>http://www.pcnewszone.com/2011/06/10/steelseries-diablo-iii-headset-and-mouse-demon-slaying-flair-for-your-skull-and-desktop/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 06:46:25 +0000</pubDate>
		<dc:creator><![CDATA[pcnz_admin]]></dc:creator>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?p=305</guid>
		<description><![CDATA[STEELSERIES ANNOUNCES FAMILY OF EXCLUSIVE DIABLOÂ® III PERIPHERALS, CO-DESIGNED WITH BLIZZARD ENTERTAINMENT The New DiabloÂ® III Mouse and Headset Feature &#8220;Demon Red&#8221; Illuminated Designs and Technology Specifically Tailored for this Mouse-Intensive, Dark Fantasy Game LOS ANGELES â€“ E3 â€“ JUNE 6, 2011 â€“ As the game industry waits for E3 to kick off this week, [&#8230;]<div class='yarpp-related-rss'>

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				<content:encoded><![CDATA[<p><strong>STEELSERIES ANNOUNCES FAMILY OF EXCLUSIVE DIABLOÂ® III PERIPHERALS, CO-DESIGNED WITH BLIZZARD ENTERTAINMENT</strong></p>
<p>The New DiabloÂ® III Mouse and Headset Feature &#8220;Demon Red&#8221; Illuminated Designs and Technology Specifically Tailored for this Mouse-Intensive, Dark Fantasy Game</p>
<p>LOS ANGELES â€“ E3 â€“ JUNE 6, 2011 â€“ As the game industry waits for E3 to kick off this week, SteelSeries, a leading manufacturer of professional gaming peripherals today announced a co-branding partnership with Blizzard Entertainment on the SteelSeries DiabloÂ® III family of products. The Diablo III Mouse, Diablo III Headset, and two Diablo III QcK mousepads &#8211; Witch Doctor and Barbarian Editions, were co-designed with technology, hardware, and illumination features that support the look and feel of the third installment of Blizzard Entertainment&#8217;s highly anticipated, mouse-intensive Diablo series.</p>
<p>&#8220;The level of excitement for the Diablo III release is massive. When the opportunity was presented to partner up with Blizzard for a new family of co-branded peripherals, we knew that they had to be engineered for this particular type of gameplay by being both durable and able to bring out the Diablo III theme onto a player&#8217;s desktop,&#8221; said Kim Rom, SteelSeries CMO. &#8220;The mouse offers both simplicity for new players and unprecedented durability that will support the series&#8217; distinctive mouse-driven gameplay, while the headset optimizes the high, spine-chilling snarls of otherworldly creatures and the booming lows of a barbarian battle cry. Together, the headset and mouse will help immerse players into the game through their extended comfort, compelling designs and high performance.&#8221;</p>
<p><img class="aligncenter" src="http://cdn-web.steelseries.com/wp-content/uploads/new-mmo_gaming_mouse11-2.png" alt="" width="600" /></p>
<p><strong>SteelSeries Diablo III Mouse</strong><br />
The fast-paced, dark fantasy world of Diablo III features high-velocity gameplay that benefits from quick response times and a weapon that will withstand the punishment of rapid clicks. The SteelSeries Diablo III Mouse features a laser sensor with up to 5,000 CPI, 7 ergonomically positioned buttons that can survive relentless punishment with a guaranteed lifespan of 10 million clicks &#8211; more than 3x the click lifespan of an average mouse. The mouse&#8217;s ambidextrous shape and comfortable matte grip coating makes it a versatile option for all gaming grip styles.</p>
<p>In true Diablo III style, the SteelSeries mouse is enhanced with &#8220;demon red&#8221; illumination in 3 areas on the mouse â€“ the scroll wheel, CPI Indicator, and Diablo III logo. You can also customize the logo with ON/OFF illumination and 3 levels of pulsation. While the mouse hardware was built for battle, including the double-braided nylon cord and gold-plated USB connection, the software and setting capabilities are easy to navigate through preloaded, SteelSeries Engine software. Compatible with both MacÂ® and PC, the software offers players a drag &amp; drop Diablo III-themed interface with pre-defined skills and game commands. All 7 mouse buttons can also be quickly remapped for a personalized set-up. The SteelSeries DiabloÂ® III Mouse&#8217;s MSRP will be $69.99 / â‚¬69.99.</p>
<p><strong>SteelSeries Diablo III Headset</strong><br />
Whether it&#8217;s the faint clinks of loot dropping or the booming bass of demon spawn meeting their end, Diablo III is a game that must be heard. The SteelSeries Diablo III Headset has a lightweight, over-the-head suspension design that provides players with closed-type, leather earcups keeping the outside world out and the game sound in. Its earcups comfortably surround the ear and reproduce an optimized soundscape through 50mm driver units that are meant to immerse a player even further into the Burning Hells.</p>
<p>Its matte-black finish replicates the SteelSeries Diablo III Mouse theme by featuring a unique, knot-work design on the headband, together with &#8220;demon red&#8221; illumination. The first illuminated headset designed by SteelSeries, it will offer players ON/OFF illumination and 3 levels of pulsation options. Coming from a total of 18 LED lights throughout the headset, the red glow is seen in two places each on the right and left side &#8211; surrounding the edge of each ear cup, and the three Diablo slashes.</p>
<p>The headset will also include SteelSeries&#8217; signature, uni-directional retractable microphone-system for clear voice communication through Battle.netÂ®. Its in-line volume and mute controls are found on a durable, double-braided nylon cord with a USB connector. For players looking for more control over their sound settings, the headset is also powered through SteelSeries Engine software, where they will find microphone volume and equalizer settings via an easy-to-navigate Diablo III interface. The Headset MSRP will be $119.99 / â‚¬119.99.</p>
<p><img class="aligncenter" src="http://cdn-web.steelseries.com/wp-content/uploads/productpicture_diablo3_qck_whichdoc.png" alt="" width="600" /></p>
<p><strong>SteelSeries Diablo III Mousepads</strong><br />
To accompany the SteelSeries Diablo III Mouse, players can choose between two high-quality, cloth mousepad designs. The SteelSeries award-winning QcK mousepads have a non-slip rubber base to keep the mousepad from moving and an optimized texture surface featuring Diablo III artwork. The SteelSeries Diablo III QcK Barbarian Edition includes official character artwork of the barbarian class along with the deep reds and earthy tones associated with this brutal fighter. The SteelSeries Diablo III QcK Witch Doctor Edition summons the cooler, green and purple tones that are linked to this new and powerful summoning character. Each will have a $14.99 / â‚¬14.99 MSRP.</p>
<p>Available at game launch, the SteelSeries Diablo III family of products will be available online and in select retail locations. To catch hands-on previews of the new products, and news about all things SteelSeries and Diablo III check out http://steelseries.com/diablo3. Be sure to follow SteelSeries to stay up to date throughout E3 at http://steelseries.com as well as on Facebook, Twitter, and Tumblr.</p>
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		<title>Blizzard Dota still on the way, has undergone &#8216;some massive overhauls&#8217;</title>
		<link>http://www.pcnewszone.com/2011/05/31/blizzard-dota-still-on-the-way-has-undergone-some-massive-overhauls/</link>
		<comments>http://www.pcnewszone.com/2011/05/31/blizzard-dota-still-on-the-way-has-undergone-some-massive-overhauls/#comments</comments>
		<pubDate>Tue, 31 May 2011 10:21:35 +0000</pubDate>
		<dc:creator><![CDATA[pcnz_admin]]></dc:creator>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?p=131</guid>
		<description><![CDATA[Blizzard Dota, the Defense of the Ancients-style official mod that was shown off at last year&#8217;s BlizzCon, is still a work in progress, according to lead producer Chris Sigaty. The other three mods shown last year were released a little while ago to the community, but the Dota mod, which pits all kinds of Blizzard [&#8230;]<div class='yarpp-related-rss yarpp-related-none'>

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				<content:encoded><![CDATA[<p>Blizzard Dota, the Defense of the Ancients-style official mod that was shown off at last year&#8217;s BlizzCon, is still a work in progress, according to lead producer Chris Sigaty. The other three mods shown last year were released a little while ago to the community, but the Dota mod, which pits all kinds of Blizzard franchise characters up against each other in a real-time battle, needed a little extra work, apparently.</p>
<p>&#8220;We basically put it back up in the shop and did some massive overhauls to some things, which I&#8217;m not going to go into specific detail about,&#8221; Sigaty told Joystiq at a press event last week. &#8220;But yeah, we are working on Blizzard Dota, and we do intend to launch it at or around the time of Heart of the Swarm, but the official details will be online later.&#8221;</p>
<p>Will the mod eventually require the upcoming Heart of the Swarm expansion to play? Sigaty&#8217;s got nothing yet: &#8220;We&#8217;re not even talking about the business level decision of it at this point.&#8221; But rest assured that, somewhere on Blizzard&#8217;s Irvine, CA campus, there are still developers fighting over who&#8217;d win in a fight, Thrall, Diablo, or Tychus Findlay.</p>
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		<title>Chinese Prisoners Allegedly Forced to Play WoW</title>
		<link>http://www.pcnewszone.com/2011/05/27/chinese-prisoners-allegedly-forced-to-play-wow/</link>
		<comments>http://www.pcnewszone.com/2011/05/27/chinese-prisoners-allegedly-forced-to-play-wow/#comments</comments>
		<pubDate>Fri, 27 May 2011 13:08:10 +0000</pubDate>
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		<guid isPermaLink="false">http://www.pcnewszone.com/?p=52</guid>
		<description><![CDATA[Apparently there&#8217;s a new type of chain gang &#8212; a virtual one. According to The Guardian, Chinese prisoners are forced to play hours upon hours of &#8220;World of Warcraft,&#8221; farming virtual gold that the prison guards can then sell in the real world for nonvirtual cash. Liu Dali, a former prisoner at the Jixi labor [&#8230;]<div class='yarpp-related-rss yarpp-related-none'>

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				<content:encoded><![CDATA[<p>Apparently there&#8217;s a new type of chain gang &#8212; a virtual one. According to The Guardian, Chinese prisoners are forced to play hours upon hours of &#8220;World of Warcraft,&#8221; farming virtual gold that the prison guards can then sell in the real world for nonvirtual cash.</p>
<p>Liu Dali, a former prisoner at the Jixi labor camp in northeast China, told the Guardian that he spent his days breaking rocks and digging trenches and his nights playing video games. That might sound like a decent gig to hardcore gamers who spend hours playing &#8220;World of Warcraft&#8221; and other massive multiplayer online role playing games, but it wasn&#8217;t such a pleasant experience for Dali, whose name was changed to protect his identity.</p>
<p>According to Dali, 300 prisoners participated in the virtual chain gang, playing 12-hour shifts: &#8220;The computers were never turned off.&#8221; Prison guards were reportedly able to sell the virtual currency for up to 6,000 yuan a day, which is about $930 &#8212; not a bad sum.</p>
<p>The prisoners, who naturally never saw any of the money, also had quotas to meet. According to Dali, &#8220;If I couldn&#8217;t complete my work quota, they would punish me physically. They would make me stand with my hands raised in the air and after I returned to my dormitory they would beat me with plastic pipes. We kept playing until we could barely see things.&#8221;</p>
<p>What the prisoners were doing is called &#8220;gold farming&#8221;&#8211; killing virtual creatures and completing virtual quests to obtain virtual currency. Because gold farming is a tedious task &#8212; and the virtual currency is needed in order to advance in the game &#8212; millions of gamers around the world are willing to pay real cash for the virtual gold.</p>
<p>Gold farming is rampant in China, and an estimated 80 percent of all gold farmers are Chinese. Because trading virtual currency for real cash is somewhat shady, the Chinese government introduced a directive in 2009 making it illegal for businesses to trade virtual currency unless they had a license. Dali was released from prison before this directive, but he believes that prisoners are still being exploited.</p>
<p>&#8220;Many prisons across the northeast of China also forced inmates to play games. It must still be happening,&#8221; Dali told The Guardian.</p>
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