Tag Archives: GlowBall
You might think yourself too grown-up to be wowed by shiny, glittery things, but we doubt many will be able to watch NVIDIA's new Glow Ball tech demo without a smidgen of childlike glee. Built to run on the company's quad-core Kal-El processor, it shows us the first example of true dynamic lighting on mobile devices and also throws in some ...
Posted on May 30, 2011 | Tags: advanced, android, arm, ball, cloth, Computex, Computex 2011, Computex2011, demo, demonstration, dynamic, dynamic lighting, DynamicLighting, gfx, glow, glow ball, GlowBall, GPU, graphics, Hardware, honeycomb, kal-el, lighting, mobile graphics, MobileGraphics, NVIDIA, nvidia tegra, NvidiaTegra, physics, pre-production, quad core, QuadCore, smartphones, system-on-chip, tablets, tegra, tegra 3, tegra zone, Tegra3, TegraZone, video
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