Tag Archives: CUDA
Lauren Sommer wrote a great blog over the weekend on KQED about how supercomputers have hit the “energy wall” – a decidedly real supercomputing problem that NVIDIA’s GPU technology can help to overcome. This is what 1,000 homes looks like. The blog post mentions the Hopper supercomputer, located at the Lawrence Berkeley National Lab (LBNL). The system consumes 3 megawatts of ...
Posted on July 02, 2011 | Tags: CUDA, Energy Wall, GPGPU, GPU Computing, hpc, KQED, NVIDIA, Supercomputing, Tesla, uhpc
We know you're going to be shocked -- shocked! -- to hear this, but NVIDIA's gone and refreshed its high-end line of GeForce GTX cards. The GTX 580M takes the place of the GTX 485M, and NVIDIA's bragging that it's the "fastest notebook GPU ever," capable, we're told, of besting the Radeon HD 6970M's tesselation performance by a factor of six. ...
Posted on June 29, 2011 | Tags: 3d vision, 3dtv play, 3dtvPlay, 3dVision, 485M, 570M, 580M, Alienware M17X, AlienwareM17x, Clevo, Clevo P170HM3, Clevo P270WN, CUDA, Dell, discrete, discrete graphics, DiscreteGraphics, Gaming Laptop, GamingLaptop, GeForce, GeForce GTX, GeForce GTX 470M, GeForce GTX 485M, GeForce GTX 570M, GeForce GTX 580M, GeforceGtx, GeforceGtx470m, GeforceGtx485m, GeforceGtx570m, GeforceGtx580m, graphics, graphics card, GraphicsCard, GTX 470M, GTX 485M, Gtx470m, Gtx485m, M17X, MSI, NVIDIA, NVIDIA 3D vision, NVIDIA GeForce, Nvidia3dVision, NvidiaGeforce, opencl, Optimus, P170HM3, P270WN, PhysX, refresh, SLI, tesselation, verde
I am very pleased to announce the launch of a brand new version of the very popular NVIDIA PhysX SDK. The new PhysX 3.0 SDK is available to all registered developers on our developer support website located at:Â http://supportcenteronline.com/ics/support/default.asp?deptID=1949
PhysX is the world’s most pervasive physics solution for highly realistic and real-time simulation based effects for games, film and ...
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